Most events about AI and film are people talking about AI and film. The Turin Hackathon is the opposite: cross-disciplinary teams move from an idea to a working film prototype, then present what they built to the VIA community. Nothing gets presented that does not exist.

Date and format

The hackathon runs on 10 October 2026 in Turin. Teams form across disciplines — filmmakers, developers, and designers together rather than in separate rooms — and work toward a prototype they can show at the end of the session.

The mixed-team requirement is the whole design. A developer alone builds a clever tool nobody wants to shoot with. A director alone describes something impossible. Together they tend to find the narrow, useful thing that actually works.

What a film prototype means here

A prototype is not a finished film and not a slide deck. It is the smallest working version of an idea: a sequence, a tool, a workflow, or a technique that demonstrably functions and that someone else could pick up and use.

  • A production workflow that removes a real bottleneck
  • A tool that solves one specific problem in the edit or on set
  • A short sequence that proves a technique is viable
  • An interface that makes an existing model usable by a non-technical crew

Who should come

Filmmakers who are tired of waiting for tools to be built for them. Developers who want their work used by people with taste. Designers who can hold the two together. You do not need to arrive with a team or a finished idea — teams form at the event.

Why Turin

Turin has a long industrial and cinematic history and a strong technical base — the right environment for a build session rather than a red carpet. It sits in the middle of the VIA season by design: after Rome has surfaced the ideas, and before Florence puts finished work on a screen.

The Turin Hackathon is organised by VIA as part of a three-city 2026 season. Registration and full details are announced ahead of the date.